top of page
Screenshot 14.png
1683043331639.jpg

Deepro Chakravorty

Game developer

Phone:

+91 9731176374

Email:

Location:

Bangalore, India.

Date of Birth:

July 22nd, 2004.

A Bit About Me

Hi, I'm Deepro, and DThePro is my online gamer/dev username. I’m a 20-year-old junior (pre-final year) pursuing a Bachelor of Technology in Computer Science at Manipal Institute of Technology, Bangalore, India. I am a game developer and software engineer specializing in Unity, C#, and the .NET framework, with a strong passion for interactive storytelling that drives me to create games which not only entertain but leave a lasting emotional impact. I’m currently working on my dream project, The Long Road Home, through my unofficial indie studio, Nomedia Games — a narrative-driven game about a young boy named Anish exploring an unknown world. Over the past year, I’ve been balancing my college studies with developing this project, while also contributing to the original soundtrack alongside friends who share my enthusiasm for game music.

 

Beyond development, I enjoy creating 3D art, exploring marketing, and building a community for my game through platforms like Reddit and Twitter. I am proficient in C#, Java, C, Python, and SQL, and skilled with technologies like Unity, .NET, and Blender. I aspire to build a career in software development in general and game development in particular, and I’m excited to continue growing my skills and connecting with like-minded creators in the industry.

Positions of Responsibility

Game Development Lead
CodeX, Bangalore, India

October 2022 - October 2024

Game Development Scholar
Buildspace, San Francisco, CA

June 2024 - August 2024

  • Spearheaded a series of hands-on workshops that attracted an average attendance rate above 85% , providing valuable resources to nurture budding talent within the campus gaming community.

  • Laid the groundwork for an original game project, implementing foundational concepts of gameplay mechanics and narrative design; produced initial prototypes resulting in feedback from at least 25 peer reviews during testing phases.

  • Acquired proficiency in Unity, completing 30+ hours of coursework and self-learning to master programming and level design.

  • Committed 6 weeks of daily development to advance my game, The Long Road Home, focusing on gameplay mechanics, narrative design, and optimization.

  • Collaborated within a community of developers, sharing progress and achievements weekly to foster accountability and exchange ideas.

  • Received a USD 100 grant to develop my game, which I invested into making the game's Steam page.

Professional Skills

unity.png

Unity

C.png

C

c#.png

C#

java.png

Java

blender.png

Blender

python.png

Python

mysql.png

mySQL

  • X
  • Instagram
  • Bluesky
  • Youtube
  • LinkedIn
  • GitHub

© 2025 by Deepro Chakravorty.

bottom of page